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VRaptorX11

14
Posts
2
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A member registered 87 days ago

Creator of

Recent community posts

Thanks for sharing this. I will definitely use this for my game...

Cool concept but I found myself stuck at some level, not much of a platformer enjoyer.

Really a good concept. Though I lost many times thanks to RNG, because yellow eggs popped many times than red or blue ones.

Though I really enjoyed it.

Cool idea but I didn't understood what anything meant.

You can click buttons and the RGB colors change but it was weird to know to how my button clicks can influence. Also the manual I felt bit complicated.

This is a good one. Simple idea but very well executed.

Also I found no bugs. You really did well.

This is a good one. Simple idea but very well executed.

Also I found no bugs. You really did well.

I think your players somehow triggered the victory condition but didn't show win at all for some reason. I knew this game had lots of bugs.

Oh I think somehow the game must have bugged there for some reason...

Sorry for that to happen. It was my first attempt.

I'll try to do better next time.

The game was good but I was stuck at the second level where I am stuck between water and fire...

Also the dragon was bit fast for me, I accidentally bumping into the traps because the dragon was fast.

The game was good but I was stuck at the second level where I am stuck between water and fire...

Also the dragon was bit fast for me, I accidentally bumping into the traps because the dragon was fast.

Played in browser, and just like Tridium felt the mouse sensitivity was too much.

I actually fell off the cliff and easily completed the mission.

Easy game, finished within two minutes I believe.

It was simple and easy. Well done.

The dragon started floating away? When?

It's like you hire Miners to mine gold and hire Tributers to send tribute to the Dragon.

Thanks for the words of encouragement...

I'll definitely look into these.